Steps to reproduce:
1) convert character to gamebase 2) export fbx (clothed) to Blender ...More
Hi there when ever I try to export the character to Unreal with (Merge beard and brows into one object) option, I face the issue program crash and closed.
1. Open CC3.4x
2. Add non-Prime Hair piece such as "Bun.ccHair" 3. Rename "Underwear Bottoms" to "UnderwearBottoms" or "Underwear_bottoms" to satisfy export requirements. ...More
1. From CC3 using Goz,
2.duplicate character, select duplicate 3.subdivide ...More
For those who might be having issues importing DAZ Genesis 8.1 into CC3, I compiled a fix to this issue attached in pdf and image file. Best regards, ...More
I came across a problem today after I finally got around to testing out the Live Face Link with CC3 characters, and I noticed that one of the characters I made in CC3 using the Smart-Beard wouldn't animate the beard/moustache. I checked all the settings in CC3, and even reapplied the ...More
Steps to reproduce FBX issue:
1. Create a new project. 2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose. ...More
Same as Issue 7878 which has been closed as 'Not Reproducible'.
Jaw blendshapes are not working as they should in CC3+ character using the Unity export preset: A25_Jaw_Open ...More
we are using RL's AutoSetup in Unreal Engine. We have a team of developers and modelers. We sync our C++ UE project via GIT. ...More
Please Create option to create centaurs or even characters with four arms
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