578 issues found

0

Votes
Not a Bug
Good day.
There is a bug when importing CC3 characters to unreal engine using iclone Auto setup for unreal
Please see the image...More
  •  1
  •  424
Bug
Submitted by audreyruaburo

0

Votes
Assigned
Hi to the Dev Team and all the community !
Character Creator 3.32 hasn't got a "mirror-flip" option.
Waiting that the Dev team develops this option, I suggest a trick to get a symmetric flip of the Haircut !...More
  •  0
  •  780
Submitted by PhiBix

0

Votes
Assigned
Description
This is easily fixable but is highly inconvenient for high-volume operations.
Auto-setup creates all HDRP materials just fine but the RGB map (surface inputs/base map/rgb map) is wrong -should be FFFFFF- and chars appear "bleached" when dropped in scene....More
  •  2
  •  505
Submitted by jolvgames

0

Votes
Closed
Description
Blend shapes for new eye elements (occ. and tearline) do not move along with eye animation.
Is this intentional behaviour i.e. work I must do myself inside Unity - or just a bug?...More
  •  2
  •  615
Submitted by jolvgames

0

Votes
Released
Basic CC3+ male character w/o dress.
1. Activate the Skin Editor.
2. Switch to 4k texture maps....More
  •  4
  •  630
Submitted by ryobg

0

Votes
Released
When trying to reduce Poly or Export it starts the process then states that the process failed. No additional data is provided on screen. I cant seem to find any application log errors on the issue either. I have also went back to remake the clothing again incase there is a mesh issue and the...More
  •  6
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Submitted by kmitchell.12catblackstudios

1

Votes
Assigned
Character's face is irreparably skewed/rotated in relation to the rest of the head with Pro Mode.
No matter how I modify this image, headshot will not recognize it as dead-on and it gets projected onto the model rotated and shifted. I've tried adding ears, removing all symmetry, de-lighting...More
  •  3
  •  760
Submitted by a_ggghost

0

Votes
Not Reproducible
Hi there,
I'm a new user of CC3. When I export my character even the default project via FBX (Clothed Character), the application will crash straight away. It firstly pops up a black screen (I believe it was the FBX export setting panel) and then once I clicked on the black panel the application...More
  •  2
  •  458
Submitted by tamarwong957

0

Votes
Not Reproducible
Hi there, I'm not sure but I think I may have found a bug. When selecting split eye lash to Goz to Zbrush it seems to be breaking the goz back to CC. The character becomes a skin like the poly count or something has been changed. I've tested it by sending it to Zbrush and straight back again...More
  •  1
  •  419
Bug
Submitted by contact_231310

0

Votes
Released
Repro steps:
Open CC3.
Load premade character "Hivewire_Huntress.cc3Avatar."...More
  •  0
  •  458
Submitted by mason_746655
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