1131 issues found

0

Votes
Released
When attempting to transfer a motion file longer than 1 minute through the Unreal Live Link panel, IC8 hangs and becomes unresponsive. Only motions/animations under 1 minute can be successfully transferred to Unreal Engine 5.5.
This issue does not occur in IC8.54....More
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Submitted by James Lee Films

4

Votes
Active
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
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Submitted by HEAT_TEAM

0

Votes
New
Meine aktuellen Projekte lassen sich nicht mehr laden. Bei etwa 90% bricht der Ladevorgang ab und iClone 8 stürzt ab. Ich habe eigentlich genug Speicherplatz. Ich habe GI deaktiviert bzw. es war deaktiviert beim Starten eines neuen Projekts. Das Laden des alten Projekt hat trotzdem nicht geklappt...More
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Submitted by Deo I

1

Votes
Not Reproducible
Trying to get characters to walk up steps, but the "Plant Feet" and the smoothness of walking up the steps seem to be ignored. The character's pivot point is simply moving up the steps without a "plant feet" reaction.
I created simple stair geometry and imported it into iClone using FBX....More
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Submitted by tcheng00

0

Votes
Released
Any cloth/shoes/hair which is tessellated or have a displacement map, becomes static in Iray render while character is animated.
Those items "freeze" at the position of the timeline scrabber and do not move in the image sequence or MP3 renders.
On a screenshot hair and boots are tessellated...More
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Submitted by 4u2ges

0

Votes
Active
t-pose FBX exports to maya are going wrong. The T-pose from older Iclone version I have made before the latest update are currently still working, while if I try to export a t-pose from the current Iclone version and import it in maya, joints have bad values and the generated t-pose file also...More
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Submitted by meletis3d

3

Votes
Active
Steps to Reproduce the Issue:
1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender)
2. Converted this .fbx to a terrain in iClone 8....More
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Submitted by cbrigham8

0

Votes
Active
Description:
Please add an option to export a head-only version of a character from Character Creator 4 or iClone that retains all facial animation data, including pose morphs (blendshapes) and facial bone animations (jaw, eyes, neck). This export could exclude the body geometry entirely, providing...More
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Submitted by Yo Dojo

0

Votes
Released
As title says, AVI Uncompressed produces highly compressed videos.
See the screenshot for bppf value of 2 videos rendered from the same project as AVI Uncompressed - in iClone 8 and iClone 7
0.003 is an extremely low value and cannot represent not only uncompressed but even a decent quality...More
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  •  1016
Submitted by 4u2ges

1

Votes
Active
I was wondering if someone could make food eating animations maybe realistic hamburger hotdog etc... Thanksgiving around corner maybe maybe some realistic photogrammetry scan food that have blend shape morphs like sandwich has a bite in it
Example video just add Iclone facial animations and...More
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Submitted by imaginationseven7
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