Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant. Attached comparison of export options....More
Alembic files exported from CLO no longer animate in iclone. The files work perfectly in other software, just not iClone. Animations previously worked but have stopped since one of the recent updates. I've tried with new alembic files, old alembic files, alembic files from Marvelous Designer...More
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles. I am basically missing all the Motion Profiles except for the Roblox ones. This issue was created after I have updated to 4.21 and 8.21...More
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More
What it says on the tin. Sometimes I can succesfully export the same file but most times there is an error. I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More