183 issues found

0

Votes
Not Reproducible
face animation is lost after iclone exports fbx animation to blender...More
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Submitted by kakaxi167167

1

Votes
Not Reproducible
I have a broblem with just one file in Studio Mocap Spunky Moves. I can not export as FBX when i apply "Move_walkSlow_M_1S" to a character. All the other moves can be apply and export. The message is : "You must first purchase the content licenses in order to export FBX and USD files".
I get...More
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Submitted by KaderOuatt

1

Votes
Active
I posted about this in the forums here: https://forum.reallusion.com/543814/Metahuman-Dummy-Apose-UE4-vs-UE5
In iClone, the included A-pose is from UE4 and does not match the current UE5 Metahuman A-pose.
Please update the pose....More
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Submitted by tomelissaconway

4

Votes
Assigned
I am exporting a character to UE 5.3 and using Subivision Mesh.
If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt
If the subdivision level is 3, then the import into the UE ends with the crash of...More
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Submitted by smaga388

1

Votes
Active
I exported the character to UE 5.2 with subdivision mesh level 2
after which the character’s nails in the UE viewport began to flicker strangely (see screenshot).
How to get rid of this flicker?...More
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Submitted by smaga388

0

Votes
Closed
When attempting to render either still images or animation sequences, pixelated dots appear on all my characters faces except when the camera is zoomed in. To replicate the issue, one would merely need to load a scene with any character, adjust the render settings, and then choose the render...More
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Submitted by StormGrrl

0

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Active
I can't pay...More
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Submitted by hungrutc.94

0

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Active
Hi
Good software in motion terms, cuz no software like this can u animate in real time. But i notice some features are missing, i know those are difficult, but those would be good to make the 3d model more realistic. For example wrinkles, motion onto breast to make boucing, compression, expansion...More

0

Votes
Active
Import facial animation data from FBX. An FBX of same format as what iClone exports when exporting clothed character.
iClone currently does this with body animation data. Can repimport FBX into iclone for further edit to body animation track.
The same for facial animation track would really...More
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Submitted by emmanuel.68.777

1

Votes
Active
the problem seemed to have been corrected with 8.2 but with 8.31 it's back ... or still there....More
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Submitted by jlucfree
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