642 issues found

0

Votes
Released
"Compared to IC8.62, project loading takes about three times longer."
"Deselecting clips is abnormally slow, rendering the software unresponsive until deselection completes."
Considering this state unworkable, I rolled back to IC8.62....More
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Bug
Submitted by udon365

0

Votes
Active
This has been the case since previous versions: when updating iClone, Character Creator, and Reallusion Hub all at once from the Reallusion Hub, a message window regarding language switching appears. Clicking OK causes the same message window to reappear during installation.
If iClone is installed...More
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  •  519
Submitted by udon365

0

Votes
Assigned
I’m reporting a critical flaw in iClone’s rendering system.
The viewport preview does not match the final render output.
Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
  •  3
  •  403
Submitted by moneypyre

0

Votes
Not Reproducible
see links for video- https://youtu.be/UKxfboEK5TY...More
  •  1
  •  275
Bug
Submitted by bennydee

0

Votes
Not Reproducible
bug
these are the links to show the bugs in iclone 8- https://youtu.be/y9pxfNbk3t0...More
  •  1
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Bug
Submitted by bennydee

0

Votes
Assigned
When the morph is baked and consists of multiple child morphs, they would not follow the main Body/Tongue morphs if you copy/paste or move morph keys on a timeline as well as when you set Transition Presets.
It's like child keys no longer sync with main keys and the worst part is, that after...More
  •  5
  •  476
Submitted by 4u2ges

0

Votes
Not Reproducible
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad.
This finger retaragating has been an issue for long time now.
i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
  •  1
  •  311
Submitted by harshulverma20

0

Votes
Released
Hi,
I’ve found an issue with morph animations on props/objects.
When animating a morph from 0 to 100, the actual transformation doesn’t start at frame 0 as expected — it only begins around frame 88, even though the morph key is set at frame 0 and the target key (100%) is at frame 100....More
  •  2
  •  446
Submitted by Leowald

0

Votes
Not a Bug
.Send character using livelink in Iclone. I have the character on a Subd 1
. Sends fine through iclone
. Importing into U5.3 crashes every time...More
  •  1
  •  625
Submitted by jehad_101778

0

Votes
Not Reproducible
Hi,
I’ve noticed a bug related to the Visibility track in the Timeline.
When a character has a Subdivision (SubD) Level set to 1 or higher, changing their visibility (using the eye icon in the Modify panel) doesn’t create or display a key in the Timeline > Visible track....More
  •  1
  •  468
Bug
Submitted by Leowald
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