499 issues found

0

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I add a character, drag in a motion onto the timeline. Works fine. There is a motion track visible in the timeline.
If I then use the Motion Live plugin to perform face capture and use the 'Audio for Viseme' option a new Viseme tack is created. The motion track for the character is still...More
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Bug
Submitted by phil_457617

0

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Every time I attempt to export an FBX file from iClone8 (version 8.53), the program crashes at around 85% completion. The textures and the .fbm file are exported successfully, but the FBX file is not.
I have already tried several solutions, including updating the GPU drivers and Windows, reinstalling...More
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Bug
Submitted by invr.space

1

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Assigned
When I try to open a prerecorded video, .mp4, on AccuFace, the program crashes. This was not an issue on the previous version of AccuFace....More
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Submitted by neutronstudio_games

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video rendering is like this but image rendering is ok...More
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Submitted by volkanalp26

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I have uninstalled and reinstalled several times per Reallusion without change. I typically have to force the app to close due to it not responding. When attempting to reopen the app, I get a message "(icMotionDirector)Plugin Initialize Failed". The app tends to run in suspended status and...More
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Submitted by homeat.gardeninn0

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Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING.
Remove Scene animation - clears almost nothing (cameras, lights, effects...More
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Submitted by 4u2ges

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Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis

0

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When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool.
1. Import FBX mesh with multiple objects.
2. Use the Pick Material tool (B) to select...More
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Submitted by studioweapon

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I have exported an animation from iclone 8 to UE5 using the auto setup for unreal, All seemed fine except for the hair, at times it looked like it was not following the head correctly. After further investigation and looking at the curves it seems that iclone 8 has used some head tilt morphs...More
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Submitted by colin.k

0

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when i attempt to save a project on my desktop (which has windows 11) the project doesn't always save completely, somehow the data of files gets corrupted.
now when i do the same on my laptop (which has windows 10) the files saves no matter how large the file is.
my projects in iclone is...More
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Bug
Submitted by kissmecomix
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