639 issues found

0

Votes
Not Reproducible
I recently did a major hardware upgrade, but I’m seeing zero improvement in working with Viseme tracks, in iClone8.
Deleting or shifting a group of phoneme “letters” still takes an average of 20 seconds to process. This lag happens regardless of where I am in the timeline or how complex the...More
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Submitted by Zimon

0

Votes
Assigned
Merge a project with water and/or terrain into an existing project.
Both isn't imported....More
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  •  166
Bug
Submitted by Nixahnung

0

Votes
Assigned
Hello Reallusion Support Team,
I am a professional 3D animation creator and a heavy user of iClone. I am writing to report a critical issue regarding the 'Look At' feature when recording via Unreal Engine Live Link.
[Issue Summary]...More
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Submitted by cwalcwal1

0

Votes
Assigned
After the latest update the mouse right button no longer orbits a selected object
The navigation control in the preferences disables the option for the orbit to select "None RMB "
meaning the user now needs to press a key as well as the right mouse button to orbit a selected object...More
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  •  210
Bug
Submitted by blindman

0

Votes
Not Reproducible
I'm running the Character Creator Auto Setup for 3DSMax 2023-2025, under the tab of Body Rig, with the Biped rig option checked, and every time it gets stuck with this error I can't get passed.
1.I downloaded 3ds Max auto setup V1.0 from the official site.
2.I followed the installation guide...More
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Submitted by si_voice

0

Votes
Assigned
Hello everyone,
I have a question regarding the iClone to Cinema 4D Workflow.
As you can see in the screenshots, I have a model with a beard. When I animate it with Viseme, and then export it as an .fbx, the lower part of the beard (“Circle_Thick”) and the mustache (Mustache_Horseshoe) clips...More
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Submitted by myleswitkowski

0

Votes
Released
I have tried repeatedly to make the HD face control stay working on my characters. I use the CC five characters, apply the facial profiles and initially the HD face control plug-in will show up. When I send them to clone HD face control does not engage. I’ve tried repeatedly different ways...More
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  •  271
Bug
Submitted by michaellegge52

0

Votes
Released
I used to be able to quickly click and "unclick" item conditions in the Scene list. For example, switch the visiblity of an item off, and then back on again.
Now the Scene list scrolls or resets itself after every click, so the second time I click the entire contents of the Scene window has...More
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  •  255
Submitted by JasonJ68

0

Votes
Closed
Hello, I recently came across this problem. My problem is I have an imported prop (Picture Frame) that is "linked" to my character's hand. However when exporting this "linked" prop with the character to Cinema 4D, upon opening in C4D there is no animation for the prop.
For more context:...More
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  •  267
Bug
Submitted by myleswitkowski

0

Votes
Closed
I have an animation sequence that lines up with a building and props and looks ok in iclone.
As soon as export the fbx into unreal, it start and ends in the same spot but in between there seems to be a drift and the character no longer lines up with my props.
I've tried sampling all frames...More
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  •  315
Submitted by meletis3d
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