34 issues found

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Hi there, I am a really big fan of iClone, I've found that trees made by SpeedTree can NOT be used as trees.iTree, is there any way to convert trees produced by SpeedTree into iTree contents so that 3D designers can use trees customized to their heart's content? Thaaaanks.
P.S. Trees in iClone...More
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Submitted by dfg113114

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Hallo, currently I'm working with iClone 8 and AccuLipps. The system crashes so often, I don't know how many hours have been wasted.
The problem always occurs when I try to adjust the wording or place it in the right position. Then the system hangs and closes. This happens sporadically, but...More
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Submitted by Apollo_1511

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Works with various AI Plugins
*For realistic voice overs that can change sound, ambience,
*Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More

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Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More

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Overpriced
hese are not up to par or todays industry standard and are very limited when compared to free software and this is also the older Popcorn FX its not even up to date so what should iclone7 & be used for bc i have all of your addons and at this point its giving waste of money bc I...More

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希望還是要重視一下這些困擾大家的問題
1.上了化妝整體貼圖走樣的問題,有的會把貼圖的解析度降低,有時候會貼上錯誤的貼圖
2.睫毛錯位的問題,只要混雜了眼睛大小變化比較大的線條睫毛就會錯位...More
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Submitted by pps6412

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First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
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Submitted by Ascensi

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Problem
1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other.
2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
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Submitted by Ascensi

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For example, I've built a custom character with Hoses that have spring joints, one of the hoses needs to be attached or follow the jaw bone but there is no option for this - currently joints can't be attached to the same character elsewhere.
The attached video clip is a WIP with many other...More
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Submitted by Ascensi
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