I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad. This finger retaragating has been an issue for long time now. i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
Issue was not present in previous versions of V8, and I cannot identify a correlation between specific props and/or characters with the freezing. I exported an animation perfectly, and then an hour later the exact same character would not export, when only a few visemes had been modified....More
I’m rendering an animation with Iclone/Blender pipeline for the first time. Everything is taking place in the same scene, so I’m using a single Blend file. The first motion I sent over went fine but when I sent a second I noticed the face was off and the arms were raised from the body. I...More
Sehr geehrte Damen und Herren, ich möchte einen Character von CC4 nach IClone 8.62 übertragen. Im CC4 ist der Character vollständig. In Iclone 8.62 ist er das nicht mehr. ICh habe Ihnen die Screenshots angehängt. Alle Bibliotheksdateien sind auf dem aktuellsten Stand. Was kann ich tun? Mit...More
When I apply either the Aaron HD Facial Profile or the General HD Facial Profile to the Aaron Avatar, then send the character to IC8, Face Puppet throws an error [see attached screenshots]'there is no matching profile for the target character CC5 HD. However, Face Key displays the Facial profile...More
Auto Setup for Unreal *1.41.8109.1* + Unreal Live Link *1.36.4427.1* got crash on *UE 5.5.4*, when attempting to Transfer *CC5 character* on *Auto Processing* Phase ... everything works great on using Auto Setup for Unreal *1.40.8027.2* + Unreal Live Link *1.36.4427.1* + UE 5.5.4 but in this...More
Hello.. Im having issues with loading normal FBXs that were loading before the 8.61 update... every time i try to load a second fbx..it will crash... I have also had crashes when i want to simply align a bone to match the previous clip.. i cannot reproduce this one though.....More
Used Scan Reality Character in CC5 and upgraded mesh to Level 2 then sent to Iclone ( 8.60 ). Import was correct withe new HD mesh. SAVED CHARACTER...More