Following this announcement that makes Plant Factory open source, it would be interesting if Reallusion could integrate an extremely powerful plant generator for iClone. https://www.cgchannel.com/2025/12/vue-and-plantfactory-may-be-going-open-source/ PLEASE VOTE IN LARGE NUMBERS!!!...More
Dear Reallusion Team, I am writing as a long-time iClone user to express my sincere appreciation for the powerful tools your software provides—and to share a request that I believe would greatly benefit many artists in the community. I would like to kindly ask you to consider developing a...More
Hello, I would like to ask for your advice on a few points. I am an entrepreneur and I produce animations. I have purchased an Xsens Link suit and I am able to record at up to 240 fps. I have also bought Manus gloves, and I am recording by connecting the Manus gloves and the Xsens Link suit...More
I’m reporting a critical flaw in iClone’s rendering system. The viewport preview does not match the final render output. Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
Regarding the issue I mentioned earlier about being unable to launch the Morph Creator on characters with a SubD level of 1 or higher (see ticket here: https://www.reallusion.com/FeedBackTracker/Issue/Failed-to-launch-Morph-Creator-because-of-higher-SubD-levels), I thought it could be really...More
Good morning, I’m a single researcher interested in using iClone 8 and Character Creator 5 for a few months, and I would like to request some clarification regarding the licensing terms. Is it possible to purchase a monthly license, or is the software only available through an annual or perpetual...More
I know there are already some Curve Editor videos on YouTube, but they’re kinda old and don’t really cover all the little details… So, I think it’s time for a fresh, in-depth tutorial on the Curve Editor, especially for advanced animation (particularly advanced character animation [Body and...More
Title says it all, it would make life a lot easier if you could select or create a directory for the animations being converted to be put in rather than having to do them manually from the External Motion root directory after the conversion...More