899 issues found

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I have uninstalled and reinstalled several times per Reallusion without change. I typically have to force the app to close due to it not responding. When attempting to reopen the app, I get a message "(icMotionDirector)Plugin Initialize Failed". The app tends to run in suspended status and...More
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Submitted by homeat.gardeninn0

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Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING.
Remove Scene animation - clears almost nothing (cameras, lights, effects...More
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Submitted by 4u2ges

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Active
sound arrangement method very difficult
please change method...More
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Submitted by bhulimathtekari

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Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis

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New
When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool.
1. Import FBX mesh with multiple objects.
2. Use the Pick Material tool (B) to select...More
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Submitted by studioweapon

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I have exported an animation from iclone 8 to UE5 using the auto setup for unreal, All seemed fine except for the hair, at times it looked like it was not following the head correctly. After further investigation and looking at the curves it seems that iclone 8 has used some head tilt morphs...More
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Submitted by colin.k

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when i attempt to save a project on my desktop (which has windows 11) the project doesn't always save completely, somehow the data of files gets corrupted.
now when i do the same on my laptop (which has windows 10) the files saves no matter how large the file is.
my projects in iclone is...More
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Bug
Submitted by kissmecomix

1

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Active
Dear iClone Development Team,
I would like to request the addition of WebM format support in iClone 8. WebM is a widely adopted format that supports alpha channels, enabling transparent video exports. It is highly efficient for web-based applications, providing seamless integration with modern...More
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Submitted by Ysharma

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Lights aren't working with the toon shader or casting shadows. They used to. I really hope this is a bug and not an intentional change. Note that in the main screen shot, I set the self illumination to about 50% for all materials, like I always do for cleaner toon shadows. Without the self...More
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Submitted by ImmortalDreams

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Active
I've noticed whenever I play with sliders, particularly color and face morph sliders it crashes. I've only noticed this recently....More
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Bug
Submitted by davidmaximo
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