1. Open Tabs Create a Hit on Frame Rate - How to check? use iClone's FPS counter and start closing Tabs. My suggestion is to either auto hide tabs when the mouse is over the viewport or use let users create and save tab & layout presets that are related to the workflow. (Work Flow Preset) While...More
Hello support team, i just updated iclone 8.12 to version 8.2. unfortunately rendering is no longer possible. At 4% the loading bar hangs and the large preview monitor is also no longer visible. It would be great if there is a solution in the short term. If i could install an older version...More
In Motion Live panel the add gear + buttons and the Character caution sign icon profile selectors do not function correctly when the panel is on a second display I.e. not display 1. Clicking on the add gear + buttons do nothing and does not list available profile(s) such as "LIVE FACE"....More
1) I loaded a .wav audio file (2.4MB) for lipsync. 2) I successfully edited the timeline(s) (Viseme) for these 2 characters, from start until frame 800? 3) iClone start crushing almost every time when I try to edit the timeline (Viseme) ... when I click my LMB button on the timeline, iClone...More
Hi, Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone. This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
I’d like to suggest that Reallusion consider (if not already under consideration) integrating technology similar to the AnimaX project (which can be found at https://anima-x.github.io/) into the future version of iClone or as a compatible plugin. AnimaX allows AI generated animation of rigged...More
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles. I am basically missing all the Motion Profiles except for the Roblox ones. This issue was created after I have updated to 4.21 and 8.21...More
It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More