As a VR / AR Studio we have a lot of interest in using our Azure Kinect cameras as a mocap tool directly integrated with Iclone8 - and we're wondering if it's in your pipeline to update the Kinect plugin to make it possible to use Azure Kinects as well?...More
The imported mixamo movement creates an uninterpretable movement in both CC4 and IC8. This movement works perfectly in IC7. In IC7 I converted the motion into a motion clip and dragged it into 8. At this point the motion was almost the same, but the character moved sideways while moving, the...More
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues i. Exporting...More
After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open. The program crashes at the 'Process to Render' stage while opening. Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
Any cloth/shoes/hair which is tessellated or have a displacement map, becomes static in Iray render while character is animated. Those items "freeze" at the position of the timeline scrabber and do not move in the image sequence or MP3 renders. On a screenshot hair and boots are tessellated...More
Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame Steps to reproduce: 1. New project...More
Iv'e listed this under IC8 but as content manager is common to IC8 and CC4 this appies to both The way template content is installed is disorganised and illogical. I just spend 3 minutes looking for a hair prop in a system that claims to make content management easy...More
hey, it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ... its definitely game changer ......More