1124 issues found

0

Votes
Not a Bug
The texture in unreal engine is too bright and I don't fully understand why and when this is the case. Here is a good example that shows the issue:
https://forums.unrealengine.com/t/character-texture-and-rendering-looks-way-different-in-ue4/457605
In character creator, the textures seem fine...More
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Submitted by Mikay²

4

Votes
Active
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
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  •  1009
Submitted by HEAT_TEAM

5

Votes
Active
Steps to reproduce the problem:
1. Set your Undo Times in Preferences to 100 for safety.
2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More
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Submitted by heybryanbigler

0

Votes
Active
t-pose FBX exports to maya are going wrong. The T-pose from older Iclone version I have made before the latest update are currently still working, while if I try to export a t-pose from the current Iclone version and import it in maya, joints have bad values and the generated t-pose file also...More
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Submitted by meletis3d

0

Votes
Released
When attempting to transfer a motion file longer than 1 minute through the Unreal Live Link panel, IC8 hangs and becomes unresponsive. Only motions/animations under 1 minute can be successfully transferred to Unreal Engine 5.5.
This issue does not occur in IC8.54....More
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  •  994
Submitted by James Lee Films

0

Votes
Active
Description:
Please add an option to export a head-only version of a character from Character Creator 4 or iClone that retains all facial animation data, including pose morphs (blendshapes) and facial bone animations (jaw, eyes, neck). This export could exclude the body geometry entirely, providing...More
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Submitted by Yo Dojo

3

Votes
Active
Steps to Reproduce the Issue:
1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender)
2. Converted this .fbx to a terrain in iClone 8....More
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Submitted by cbrigham8

0

Votes
Released
As title says, AVI Uncompressed produces highly compressed videos.
See the screenshot for bppf value of 2 videos rendered from the same project as AVI Uncompressed - in iClone 8 and iClone 7
0.003 is an extremely low value and cannot represent not only uncompressed but even a decent quality...More
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  •  979
Submitted by 4u2ges

0

Votes
Active
https://www.dimocap.com/en/agimocap.html
hello
I think you need to integrate AGI MoCap into Motion Live for full-body webcam capture, as an alternative to your Rokoko and Xsens products, which are extremely expensive....More
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  •  976
Submitted by nanaperlesstore

0

Votes
Released
A prop with a substance applied. The "Bake Substance Texture" box in the Material tab is too small and only shows the letters "stan".
Please see the screenshots comparing iclone 7 and iclone 8....More
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  •  972
Submitted by paro_3453
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