First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
Doesn't matter what it is. Transform, texture, camera movement. Undo is likely to crash the app probably 30% of the time at this point. Also when re-starting, though the option to restore is given, it always fails and crashes iClone again. This has been a consistent issue since 8.0 I...More
Drag and drop the attached sample animations onto iClone 8 default 'Kevin' character. Use animation 'HUMANIK_50J' with 'Maya' motion profile at 100fps, and animation 'MIXAMO_50J' with 'Mixamo_ChXXCharacter' motion profile at 100fps....More
Dear Reallusion Team, I hope this message finds you well. I would like to bring to your attention some ongoing issues with the compatibility between iClone and NVIDIA Omniverse. Specifically, there are several bugs and compatibility issues that affect the animation of objects. For example...More
Meine aktuellen Projekte lassen sich nicht mehr laden. Bei etwa 90% bricht der Ladevorgang ab und iClone 8 stürzt ab. Ich habe eigentlich genug Speicherplatz. Ich habe GI deaktiviert bzw. es war deaktiviert beim Starten eines neuen Projekts. Das Laden des alten Projekt hat trotzdem nicht geklappt...More
Hi, just bought AccuFace, installed and start working with iClone 8.4 using the steps presented in Reallusion's Youtube channel (https://www.youtube.com/watch?v=dFdzR48MkXU&t=390s) 1. AccuFACE can fully connect with iClone without any problem. 2. My laptop's built in camera can fully function...More
As the title states: I am guessing due to some internal matching in the software of AccuFace, it is using the wrong interface for its internal IP resolution. On my motherboard, I have two hardware Ethernet connection, a gigabit connection...the other 10G connection....More
Trying to get characters to walk up steps, but the "Plant Feet" and the smoothness of walking up the steps seem to be ignored. The character's pivot point is simply moving up the steps without a "plant feet" reaction. I created simple stair geometry and imported it into iClone using FBX....More