639 issues found

0

Votes
Released
When using Maya navigation preset the zoom in/out is inverted.
It should be like this - Drag the mouse up to zoom in, drag the mouse down to zoom out. In iClone it is opposite....More
  •  2
  •  532
Bug
Submitted by panbeep

0

Votes
Closed
I add a character, drag in a motion onto the timeline. Works fine. There is a motion track visible in the timeline.
If I then use the Motion Live plugin to perform face capture and use the 'Audio for Viseme' option a new Viseme tack is created. The motion track for the character is still...More
  •  3
  •  743
Bug
Submitted by phil_457617

0

Votes
Assigned
Every time I attempt to export an FBX file from iClone8 (version 8.53), the program crashes at around 85% completion. The textures and the .fbm file are exported successfully, but the FBX file is not.
I have already tried several solutions, including updating the GPU drivers and Windows, reinstalling...More
  •  18
  •  2585
Bug
Submitted by invr.space

0

Votes
Closed
When I try to open a prerecorded video, .mp4, on AccuFace, the program crashes. This was not an issue on the previous version of AccuFace....More
  •  7
  •  1060
Submitted by neutronstudio_games

0

Votes
Released
video rendering is like this but image rendering is ok...More
  •  2
  •  737
Submitted by volkanalp26

0

Votes
Not Reproducible
I have uninstalled and reinstalled several times per Reallusion without change. I typically have to force the app to close due to it not responding. When attempting to reopen the app, I get a message "(icMotionDirector)Plugin Initialize Failed". The app tends to run in suspended status and...More
  •  1
  •  591
Submitted by homeat.gardeninn0

0

Votes
Assigned
Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING.
Remove Scene animation - clears almost nothing (cameras, lights, effects...More
  •  3
  •  698
Submitted by 4u2ges

0

Votes
Assigned
Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
  •  2
  •  795
Submitted by pekka.varis

0

Votes
Assigned
When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool.
1. Import FBX mesh with multiple objects.
2. Use the Pick Material tool (B) to select...More
  •  1
  •  609
Submitted by studioweapon

0

Votes
Not Reproducible
I have exported an animation from iclone 8 to UE5 using the auto setup for unreal, All seemed fine except for the hair, at times it looked like it was not following the head correctly. After further investigation and looking at the curves it seems that iclone 8 has used some head tilt morphs...More
  •  1
  •  674
Submitted by colin.k
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