Hello, Someone had reported this as a bug earlier and it was ultimately marked as 'not a bug' by support. I just wanted to bring this conversation up again though, as unless I am missing something on my side it seems like a workflow flaw by not having the ability to bake reach targets from...More
The imported mixamo movement creates an uninterpretable movement in both CC4 and IC8. This movement works perfectly in IC7. In IC7 I converted the motion into a motion clip and dragged it into 8. At this point the motion was almost the same, but the character moved sideways while moving, the...More
I want to show character motion on timeline. how can I use the "street performer" animation from content manager for just upper half of body for seated character?...More
iClone 8 show me an error when I try to enable physics to props (in this case, imported props from iClone 7). The prop I used is from my own RL Marketplace ( https://marketplace.reallusion.com/lego-dummy )...More
In the past, even if an audio file longer than 5 minutes was uploaded to the voice track, as long as it was trimmed to within 5 minutes after uploading, AccuLips converted it without any issues. However, starting from this version, the initial uploaded audio length must be within 5 minutes...More
hello, in previous version, I had no problem with import morph creator,. I use blender to change the shape, then import it again to morph creator, same vertex, same mesh, everything work...More
Hi, I create character animations in iClone 8 and record facial expressions and eye blinks with Face Puppet before exporting them as FBX. However, when I import the FBX into Cinema4D or Twinmotion, the facial animation does not work. Also, in the online manual (https://manual.reallusion.com...More
NOTE: I reported a similar issue for CC 4.4 in FB #11020. I updated iClone to version 8.4, and now the thumbnails for Packs are no longer showing. Instead, there are generic thumbnails. See the attached screenshot: IC84_Pack_thumbnails_not_showing.jpg....More