when evaluating changes done to mocap there should be option/checkbox which would hide markers during playback without need to close Edit Motion Layer window...More
cleaning up curves of given bone/marker in Curve Editor sometimes I am not sure which axis I should modify, I have to get back to edit motion layer to check orientation. There should be highlight of currently selected bone/marker with visible axis...More
Apply gesture options currently are are hidden to deep in Animation dropdown menu>Apply Gesture Option to select which hands; in mocap editing almost in every case you need to replace hand/fingers animations, so I use it a lot and find it tedious to always reach to the menu to change hand to...More
Hello, I would like to ask for your advice on a few points. I am an entrepreneur and I produce animations. I have purchased an Xsens Link suit and I am able to record at up to 240 fps. I have also bought Manus gloves, and I am recording by connecting the Manus gloves and the Xsens Link suit...More
I’m reporting a critical flaw in iClone’s rendering system. The viewport preview does not match the final render output. Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
When the morph is baked and consists of multiple child morphs, they would not follow the main Body/Tongue morphs if you copy/paste or move morph keys on a timeline as well as when you set Transition Presets. It's like child keys no longer sync with main keys and the worst part is, that after...More
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad. This finger retaragating has been an issue for long time now. i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More