Request for Sticky "Look At" Weight Settings and User-Defined Defaults
1. Overview I am a frequent user of iClone, and I am writing to express my strong frustration with the current 'Look At' function's behavior. Specifically, the Weight settings (Head, Body, etc.) constantly reset to factory defaults (e.g., 70, 30) every time a target is picked or released. This is a major bottleneck in the animation workflow.
2. The Problem: Forced Default Resets Currently, when I set the Look At weights to specific values (e.g., setting Head and Body weights to 0 for an eye-only gaze) and then click Set Free or Pick Target again, the values automatically reset to the program's default (70/30).
As a user, it is common sense that if I manually change a setting, the software should respect and maintain that value until I decide to change it again.
Having to manually re-input these 7 parameters every single time I select a target is an incredibly inefficient and repetitive task.
3. Why "Copy & Paste Keyframes" is NOT a Solution One might suggest copying and pasting keyframes as a workaround, but this is not a viable solution for the following reasons:
Severe Performance Lag: The process of copying and pasting keyframe data in iClone is notoriously slow. The calculation time required for even a simple paste operation causes significant lag, breaking the creative flow.
Workflow Inefficiency: It is far more time-consuming to find a previous keyframe, copy it, and paste it back than it would be if the software simply remembered the last used value.
4. Proposed Solutions
Sticky Values: Please ensure that once a user modifies the Look At Weight values, those values remain "sticky" and do not reset when clicking Pick Target or Set Free.
Set as Default: Provide a "Set as Default" button so users can define their own starting values (e.g., all 0s) for the Look At function.
5. Conclusion A professional animation tool should prioritize the user's intent. Forcing a specific default value and requiring manual correction for every action is not intuitive. I strongly request a fix that allows the Look At weights to stay at the user-defined values to ensure a faster and more logical workflow.
Currently, this transition length is fixed and not user-configurable, which causes repetitive manual adjustment for users who rely heavily on Look At in dialogue or cinematic animation.
I strongly request an option in the UI that allows users to:
Define a default Look At transition length (Ease In / Ease Out range)
Set this value globally or per project
This would significantly improve workflow efficiency, especially for users working with facial animation, mocap, and dialogue-heavy scenes.
I have not received a response to my previous inquiry yet. I am still waiting for your feedback regarding this request.