Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
Specifically files with mixed smooth shading. If OBJ has multiple materials and a mix of "S 1" and "S OFF", they would fail to load with error. See:https://forum.reallusion.com/FindPost456121.aspx Please rectify, as OBJ import is very important part of most of the pipline assets exchange...More
I tried to send a character from Iclone to Unreal. In my first attempt, I got many errors and nothing happed but an endless series of UE crashes. Then I created a new Unreal project. In my second attempt, Iclone simply crashed and nothing was sent to UE. In my third attempt, the transfer seemed...More
I can't enter the ip address using the Motion live plug-in, may I use iclone and motion live They are all trial versions, is it possible that the trial version does not have activation features. The Apple XS phone is connected to the computer through a connection. The phone has an IP address...More
When I drop a weightmap in for soft cloth use, it doesn't allow pure black, which in turn, makes things like pinning impossible. But I can create the proper weight map in CC3 and bring it in. So it seems kind of like a bug to me....More
Dear Development and Marketing Team, Could you please make iClone a more professional and competitive tool. Almost all tools that are free like unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More
Is Iray supposed to be compatible with SpeedTree? I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves. See attached render....More