472 issues found

4

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PROBLEM:
Many people have observed that the RENDER SPEED is affected by the SIZE of the iClone PREVIEW WINDOW. That seems inherently wrong. I am not talking about preview speed.
PRIMARY SUGGESTION:...More
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Submitted by justaviking

4

Votes
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BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
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Submitted by Tarampa Studios

4

Votes
Active
Greetings,
I would suggest to add the possibility to import iClone project inside another iClone Project.
This will help me achieve some special movies....More
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Submitted by yaseen.group

4

Votes
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Imagine iclone having multiple layers of expression track.
E.g. If I have a character that's breathing heavily throughout the scene and I have that character do various stuff like looking around, showing angry, sad emotions in scene. In one expression layer, I animate the heavy breathing clip...More
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Submitted by gogstudios

4

Votes
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Dear all,
I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense"
check here https://software.intel.com/en-us/realsense...More
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Submitted by creativeashok

4

Votes
Active
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More
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Submitted by eternityblue

4

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Active
This is a request for a new feature.
As of now, cameras only "auto leveled" by Z axis. Please make an option to select X or Y in addition....More
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Submitted by 4u2ges

3

Votes
Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
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Submitted by edwin.martinez1994

3

Votes
Active
Enhance facial animation capabilities and tools to enable...
-Facial Action Coding System (FACS) based rig.
-Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes....More
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  •  135
Submitted by agundlak

3

Votes
Active
When I build a mesh and import it into my scene..position it/rotate it etc and get it just how I I want, but then I need to modify the model in my 3D Application (C4D) I want to be able to just refresh the model in iCLone rather than have to re-import, re-position, re-scale, re-rotate every...More
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Submitted by simon_20140205222146880
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