The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
Reallusion's current motion capture features are buggy and limited. When showcasing the new RTX 3080, NVIDIA recently announced a new software feature called AI Pose Estimator that creates mocap data from any webcam! Reallusion: get on the bandwagon now! Mocap with iclone must be made easy...More
I would like to see the ability to import the Morphs from characters brought in through 3DExchange. I have tried to do this using the Obj export of a single morph but the position matching position between Exchange and Iclone. It causes the whole object to move instead of just the part needed...More
To recreate the issue; start a new project, add an avatar with spring effects, activate a spring effect on frame 1, then scrub to some later frame. then deactivate it (by clicking the "off" button). When opening the spring track(s), one can see that the spring effect SHOULD be active from the...More
I have quite huge scene to render in iray with sun&sky option. It has around 17M triangles in sub 1. I am working on 32 core/64 threads threadripper + 2080ti x 2 + 64 GB RAM. My PC comes out of memory and GPU usage is shown as 12 GB/11GB (while at the end its 22GB total, but I've seen Iclone...More
hello, i saved my project without bugs/errors. next day when i open in 70% loading stream iclone give me messege "Failed to lad the file". could you help me?...More
Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props. With morphs you would have more control over props as oppose to baked perform actions or key-frame animation simply because 3-rd party apps (where morph are created)...More