Hallo, Neues Projekt, Avatar wird geladen und auf y= 1200 gestellt, Motion Puppet (Move, 02 Basic Walk female) wird aufgenommen. Bewegung läuft auf der Stelle. Bisher alles OK. Schiebe nun die Figur bei Frame 1800 auf die Position -1200. Da die Transformation nicht linear ist, laufen Bewegung...More
I see you can load a texture into say the Diffuse channel but this is a one off, I woulld like to be able to change the texture on a different part timeline, i.e to be able to use different textures over time. Christopher Watts...More
Dear Reallusion! Sorry for late answer, I can only answer on weekends. I downloaded your files, and double-clicked "IC7-CC3-Rov-OFF-2". Then I launched CC3 and Ic7.4....More
I installed Iclone 7 trial. It's not opening whenever I run it. It stops after showing Iclone 7 image for seconds. I clicked icon in installed folder and run it on hub, but it's not working. I searched solutions for this issue and tried all tips. Could anyone suggest how to fix this issue?...More
when you hit shortcut A on timeline doesnt create keyframes anymore and when you hit the delete button with selected keyframe deletes the whole character not just the keyframe...More
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken. The steps were: Export character from iClone with iPhone blendshape and mouthmerged shape....More
Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
I would like to make this suggestion for both CC2 and the upcoming Character Creator 3, or even DAZ Characters. As I get into creating characters and animating, I see a need for Joint Corrective Morphs. Its especially important when you are creating characters of extreme sizes or with unique...More
There is something has changed in opacity maps processing which now has a negative impact on rendering. I have seen other users complain about different aspects related to opacity maps, but I will give you couple of examples of my discovery (Everyone feel free to comment with your own discovery...More