80 issues found

1

Votes
Active
Dear support team ...
it would be great if add Physics Transfer feature to the Live Link to transfer physics attributes of hair and cloth to UE against of using Auto Setup ...
its better to us cuz we can compiling the live link to newer versions of UE due to the having full source code :...More
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  •  403
Submitted by davood.kharmanzar

1

Votes
Not Reproducible
Live link plugin no longer pushing animation through to Unreal Metahuman characters.
To Recreate the issue
Create Metahuman with all relevant components and blueprint setup....More
  •  2
  •  683
Submitted by nvanniekerk

1

Votes
Not Reproducible
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached.
When checking in the characters imported blueprint there is deprecated code...More
  •  2
  •  426
Submitted by ConduitXR

1

Votes
Active
Dear Reallusion team i want to give some suggestion on some tips for add more features...
*Your can add real time camera in iclone just like unreal and Maya etc, others already added and this features is very useful and helpful to create real time capture through camera any video with chroma...More
  •  0
  •  526
Submitted by shivbaba

1

Votes
Active
Xsens suit support extra HTC vive tacker. Those tracker can be imported inside Maya/Motion Builder/Unreal/Unity but not by Iclone....More
  •  0
  •  549
Submitted by olivier.gemayel

1

Votes
Assigned
the animation data of animated accessory didnt transfer to unreal engine
the accessory remains static...More
  •  5
  •  591
Submitted by ahingel

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

1

Votes
Assigned
Step to reproduce:
1. Create scene with a character
2. Add camera and attach camera to the character...More
  •  9
  •  1261
Submitted by alexis.kyaw

1

Votes
Active
Hi,
I want to be able to render in Unreal but also be able to render the figure inside iClone to then composite the two renders in post.
This should be easily possible with an iClone piloted camera but reality is that it's not possible because the Unreal and the iClone render do not match...More
  •  0
  •  745
Submitted by cinemyscope

1

Votes
Not Reproducible
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the
CC1 BASE... unreal just reports an error which says
"(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
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  •  2509
Submitted by Siverse