Dear support team ... it would be great if add Physics Transfer feature to the Live Link to transfer physics attributes of hair and cloth to UE against of using Auto Setup ... its better to us cuz we can compiling the live link to newer versions of UE due to the having full source code :...More
Live link plugin no longer pushing animation through to Unreal Metahuman characters. To Recreate the issue Create Metahuman with all relevant components and blueprint setup....More
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached. When checking in the characters imported blueprint there is deprecated code...More
Dear Reallusion team i want to give some suggestion on some tips for add more features... *Your can add real time camera in iclone just like unreal and Maya etc, others already added and this features is very useful and helpful to create real time capture through camera any video with chroma...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
Hi, I want to be able to render in Unreal but also be able to render the figure inside iClone to then composite the two renders in post. This should be easily possible with an iClone piloted camera but reality is that it's not possible because the Unreal and the iClone render do not match...More
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the CC1 BASE... unreal just reports an error which says "(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More