Why does my character's mouth not open in the Unreal Engine?
Hi, I have a question. Why does my character's mouth not open in the Unreal Engine, even though his lips and face move? I've set up the Live unreal link and motion live to transmit movements in Unreal. The funny thing is, the iclone mouth opens and Unreal doesn't.
A bug fix along with UE 4.24 support has been released in LiveLink v1.11. It would be appreciated if you can update LiveLink to v1.11 and test your character again. Please let me know if this issue still persists.
Thanks for your support.
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