When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7. Please find a link below for a video that illustrates this problem. Rampa asked me to submit this...More
I can't enter the ip address using the Motion live plug-in, may I use iclone and motion live They are all trial versions, is it possible that the trial version does not have activation features. The Apple XS phone is connected to the computer through a connection. The phone has an IP address...More
If the Roadmap for 2020 is not ready yet there could be something be added like - building subscene ( like in aftereffects the compositions ) to make interactive scene possible and - the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the CC1 BASE... unreal just reports an error which says "(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
I have buyed both iclone and CC3 and headshort pack,bug I can't export the motion maked in iclone to CC3。There's an button “Edit to CC3” only export the model to CC3,but the motion didn't follow. The store's description of pack is wrong?...More
I would really like to see the ability to import more 3rd party plug ins. Especially speedtree but also some of the third party apps you use in your tutorials. It frustrates me to buy a product only to find you need others to really make use of the product you bought. Don't get me wrong...More
When exporting a CC3 character to iClone, then export the iClone character to Unity, the names I assigned to the clothes will be reverted to the original name they had when imported to CC3. This does not happen when exporting .FBX from CC3, or when exporting from CC3 to iClone. This is a...More
Create a 'livelink' similar to Unreal Engine for Houdini: https://www.sidefx.com/products/houdini-engine/ Houdini will enable iclone to have super realistic water, rock, sand, soft collision, particles and more. Currently, iclone's relationship with popcorn fx has yielded unrealistic/poor...More
When I drop a weightmap in for soft cloth use, it doesn't allow pure black, which in turn, makes things like pinning impossible. But I can create the proper weight map in CC3 and bring it in. So it seems kind of like a bug to me....More