575 issues found

0

Votes
Active
While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings.
Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
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  •  358
Submitted by 4u2ges

0

Votes
Active
The ability to move vertices (with a soft selection too) in morph creator
so we dont need to export and reimport it again
or if we do that on iclone...More
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  •  395
Submitted by ahingel

2

Votes
Assigned
We need the option of a Toon shader material so we can apply it (with or without outlines too) on any object we like.
The existing settings affect everything so you cant take off the outlines of an object.
Please please we need this...More
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  •  365
Submitted by ahingel

0

Votes
Active
Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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  •  412
Submitted by ahingel

2

Votes
Active
Are there any plans for a deep motion plugin? I’d be great to create motion capture from mp4 video files as seen on deep motion. I believe It would save people a bunch of time/money and would be a great platform seller....More
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  •  474
Submitted by h20thunder69

3

Votes
Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
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  •  446
Submitted by FallenNInja

0

Votes
Closed
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time....More
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  •  439
Submitted by FallenNInja

0

Votes
Active
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on
Having to select the bone...More
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  •  417
Submitted by doubblesixx

0

Votes
Released
Loading different animations of files being worked on having to klick and set left and right loop-locator is a tedious process that can be sped up by selecting the clip and press a button or even better by a user-configurable keycommand...More
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  •  369
Submitted by doubblesixx

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
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