While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings. Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
The ability to move vertices (with a soft selection too) in morph creator so we dont need to export and reimport it again or if we do that on iclone...More
We need the option of a Toon shader material so we can apply it (with or without outlines too) on any object we like. The existing settings affect everything so you cant take off the outlines of an object. Please please we need this...More
Are there any plans for a deep motion plugin? I’d be great to create motion capture from mp4 video files as seen on deep motion. I believe It would save people a bunch of time/money and would be a great platform seller....More
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on Having to select the bone...More
Loading different animations of files being worked on having to klick and set left and right loop-locator is a tedious process that can be sped up by selecting the clip and press a button or even better by a user-configurable keycommand...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More