Votes
0
Product:
Character Creator 5
Version:
5.07
Status:
Released in 5.1
Issue 12591
GoZ breaking HD SubD2 mesh when loading up an animation
Hi team,

I know there 's already a thread on this (https://discussions.reallusion.com/t/important-headshot-3-hotfix-available-mesh-distortion-eyelash-issues-fixed/17083/3)
But even after updating to latest version, reinstalling everything (including GoZ), I still have the issue of mesh exploded when importing back to CC5 with GoZPlus
All seems Ok when I stay within CC5 environnement .

It's not just with my characters, I just load up a CC5 HD, export with GoZ+, make a slight modification, import back with GoZ+ inside Zbrush to CC5, looks alright in SubD0 but when I move to SubD2, all is broken, especially visible when loading up an animation. (see attached screenshot)

I revert back to 5.06 and all is working as expected.

Headshot 3 is currently unusable for me and I can't work on new characters created with 5.07, when trying to load them, it says they are not compatible with this version.

I think it's really easy to reproduce, just export to Z, modify (even in Subd0), back to CC5, change to SubD2, load animation and boom..

Thanks for your consideration and help.

Kissoon.
OS: Windows 11
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Submitted byKissoon
1
COMMENTS (2)
Kissoon
Hi, 

Thank you for the reply.
I confirm I'm in the latest build 5.07.1705 (cf screenshot)

I made a video of the issue, you'll find it here
https://u.pcloud.link/publink/show?code=XZl4iO5ZvYMjT42DszFP2negOo3gHJdx1107

Thanks for your advice
Kissoon
Attachment:
  • 2026-05-11 14_18_54.jpg
Feedback Tracker Admin
Hi Kissoon,

Thank you very much for recording the video. By following your steps, we were able to reproduce the issue. We will fix it as soon as possible. Thank you.

Soya
Reallusion
Feedback Tracker Admin
Hi Kissoon,

We released a version last week that resolves this issue. Could you please check RLHub again to see whether the version has been updated to the latest one?

Soya
Reallusion
Attachment:
  • 2026-05-11_123631.png
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