I created a CC5 character with a subD2, and then clothing it with custom made cloth. I used the "hide body mesh tool" to hide the faces that are bellow the cloth (see image in attachement) Then I export the character as a FBX for unreal engine checking the "Delete hidden Face" option. The...More
NOTE: I tagged this as a "bug" but it is really "Product does not work as expected or needed." Summary Characters transferred from Character Creator/iClone to Unreal Engine 5.7 using Auto Setup 2.01 cannot be rendered as Nanite skeletal meshes without manually replacing several Auto Setup...More
Hi, I used blender pipeline to export a character, progress bar went to 28% like normal with text (such as saving texture etc) then jumped to 48% and stopped. Character didn't export. Saved as new character and exported to a folder on desktop and it worked fine Then went to export a different...More
The .ini profiles generated by the transformer tool no longer includes and of the surfaces for the character. It only seems to include the surfaces of the eyelashes. I attached a screenshot that include the entire .ini profile generated from a character. I tried this on multiple generations...More
Trying to drop the "installmel.mel" (great name) into maya, I receive this error: Error: file: {Path To Script}/CC Auto Setup for Maya 2024/installmel.mel line 45: ModuleNotFoundError: file \\nas4\ut\LUKEYU-CC Pipeline\AutoSetup\AutoSetup-for-Maya\AutoSetupForMaya\lib\MaterialFactory.py line...More
I am in windows 11, I have 4k monitors but everything in Reallusions applications is just massive. I have no other program on my computer that has an interface that takes much so much space on the screen. The actual viewport is a tiny sliver in the middle which makes it very difficult to work...More