269 issues found

0

Votes
Active
Hi,
I noticed that in the Hair Builder 3 - Edgy bundle, the Hair Tattoo base doesn’t align correctly with the Side Swept Hair.
The hairline starts at a slightly different position, leaving a visible gap on the forehead when both are combined (see image)....More
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Submitted by DomusLudus

0

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DomusLudus
3d
Hi,...More
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Submitted by DomusLudus

0

Votes
Active
I'm currently trying to use the trial version of iClone character creator, i have all the system requirements, and I have tried everything, but my iclone cc won't open. I keep pressing open from the Reallusion Hub window, and nothing. I'm buying the program as soon as it opens, but I can't...More
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Submitted by euse0484

0

Votes
Assigned
Open CC5
Choose the Toon Neutral character
In the Material tab of the Modify Panel select the CC_Base_Body material...More
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  •  293
Bug
Submitted by Ryan Hayle

0

Votes
Released
The corrective blendshape "DimpleR_JawOpen" activates the eyebrow in the _HD_Neutral_F HD Facial profile. The left side of the face does not do this. It appears to be a bug. Screenshot attached. This only effects the HD Neutral Female profile specifically.
I'd appreciate it if this could...More
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Submitted by lecomte_555962

0

Votes
Released
Hide some toolbars.
(Save Layout)
Close program...More
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Submitted by Nixahnung

4

Votes
Active
Dear Reallusion Development Team,
I am writing to request the addition of a Body Blendshape (Pose-Based Morph) feature in Character Creator 5.
Currently, users can create custom morph sliders manually, but there is no built-in system for generating pose-driven body blendshapes, such as muscle...More

0

Votes
Not a Bug
When I click the option to load a cc5 base character it loads up a cc3 base plus without a texture....More
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Submitted by LastSaveSurvivor

0

Votes
Not Reproducible
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
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  •  189
Submitted by ma1wa2kep3

0

Votes
Active
When exporting and FBX with textures, only the head has a SpecMask included. Can you include the exports of this mask for the rest of the body?...More
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  •  274
Submitted by frederikheyman
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