Could Character Creator 5 (CC5) add a function to directly convert and export the character's DNA to Unreal Engine 5's MetaHuman format?
Could Character Creator 5 (CC5) add a function to directly convert and export the character's DNA to Unreal Engine 5's MetaHuman format? Currently, although it's possible to replace the character with a MetaHuman, creating animations is still somewhat troublesome. We hope that CC5 characters can be directly converted into MetaHuman topological DNA, including both body and head data.