Following the Support TicketID 267281 here. The CC5's version is 5.03. Just open it, load Ariana Clothed and do InstaLOD > Polygon-reduction Wearables....More
I have CC5 and am still getting a watermark when I should not be with server failed to connect. My internet is working, I’ve deleted and re-installed, and followed the directions in the help section for this issue but I still get the watermark and DRM purchases pop-up screens. I disabled proxy...More
Every time you try to optimize a character with a Beard type element, the software crashes and often even corrupts the original file. Link to the project to reproduce the error: see the file "link.zip" attached, it has a txt with a Google Drive's link....More
The link you show here for DazResource and the ini files leads to users \ documents \Character Creator 3. https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/09_Transformer/Using_INI_File_for_Loading_All_DAZ_Textures.htm The DazResource folder for me for CC4, CC5 and iClone...More
The link for Using INI for Loading All Body Textures leads to https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/09_Transformer/Baking_DAZ_Textures.htm Which does not explain the ini anywhere on the page...More
1. used a CC5 character, but I only want 4 fingers (with my own cartoon hand mesh) -> recreated with accurig (4 fingers) 2. skin weights are properly assigned 3. however -> export with UE5 Skeleton Fails ! -> no information...More
1. created a skeleton with accurig within Character Creator 5 (5 fingers) 2. adjusted the Facial Profile from CC4 -> CC4 extended -> HD Profile (imported a fixed set, which was created before from a CC5 character 3. HD Facial Profil is working properly on the Head (within CC5)...More
Ho installato correttamente il plugin per l'auto setup da CC5 a Maya però, al momento di importare il char in maya, clicco sull'icona del plugin ma non succede nulla....More