992 issues found

0

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Closed
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4!
What could be the cause?...More
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Submitted by tokyozyouhou

0

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Not Reproducible
rotate does leg not ankle with guicci heels...More
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Submitted by Bellaire-Bob

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Active
I've been using CC4 for 3 days, but when I reopen it, I can't see anything but a blank screen with a script like the picture below...More
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Submitted by fmationn

2

Votes
Active
Is there a way to use the merge material UV funktion on a selection of the CC_Base_Body ?
the CC_Base_body is assembled from head,body,leg,arm,nails,eyelashes
i only could merge all this components at once , wich lead to having a tiny head/ body parts on the UV surrounded by big nails and eyelashes...More
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Submitted by malin.sweers

0

Votes
Not Reproducible
Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset or FBX options"...More
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Submitted by hankh

0

Votes
Assigned
Proportion/ Move and Rotate cannot be edited within numerical boxes in CC4. They can be edited on the boned model with the Gizmo but not in the numerical boxes....More
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Submitted by Creature Freak

0

Votes
Active
ability to control complex blend shapes at run time
while it was advisable to bake them in animation clips , but in case a dialog scenes dynamic control for cc4''s emotions can be very helpful
this can be done by making a runtime version of the facial expression editor to be use at runtime...More
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Submitted by ali.nagori

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Votes
Assigned
In the current version, the body morphs affected the position of the bones is not applied exactly (as is). Every time I apply the same morph to a neutral character, the position of the bones (and the whole character) unpredictably changes along the Z axis in the range of 1 mm (each time the...More
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Submitted by Vit3D

0

Votes
Active
Unless I am not following the correct workflow for hair removal for digital scans, please provide a way to filter out hair from the digital 3D scan. After the fact, I now understand I would likely have to manually sculpt away hair on the digital scan first before transferring it to CC4 characters...More
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Submitted by Ascensi

0

Votes
Assigned
- Create a Neutral character or any
- replace eyes and teeth with Game version 1 UV
- Optimize the character to game version...More
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Submitted by blackant