975 issues found

0

Votes
Not a Bug
I have a character, and for whatever reason her middle line is broken, and she has asymmetrical features. There is no way to fix it, I've tried using Edit Mesh, and clicking on Mirror Copy with all vertices selected, some vertices selected, none vertices selected, it always produces the same...More
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Submitted by lena_768280

0

Votes
Not Reproducible
There seems to be a random bug around Accurig. I rigged this char several times in result hand bones and legs werent moving.
I saved the char several times and loaded it back into CC. Then overworked the bone positions in Accurig several times but without
success. Then suddenly after another...More
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Submitted by K_Digital

0

Votes
Active
at the moment having to click in and out of proprtion and back to the facial profile editor is cluncky can we just have the abality to select and move bones / geometry whilst remainig in the facial profile editor....More
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Submitted by jamie3d

0

Votes
Assigned
See attached image:
When clicking Bake the slider jumps all the way to the top.
This can be quite annoing in a fast workflow when in need of clicking Bake more then once on a slider...More
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Submitted by K_Digital

0

Votes
Not Reproducible
I found an issue that was not in CC3 versions
In cc3 when i was fixing the skin weighs if i select the mesh and make it 1.0 to a specific bone there was no influence from another bones.
In cc4 when i do the same steps with the same ratio 1.0 the outcome is always an influence from somewhere...More
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Bug
Submitted by gamehorizongr

0

Votes
Active
Missing the Music Studio from Order 11125188 in my Character Creator since the update today. Cant download it again, cause it is not listed....More
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Submitted by TheGoth

0

Votes
Active
Unless I am not following the correct workflow for hair removal for digital scans, please provide a way to filter out hair from the digital 3D scan. After the fact, I now understand I would likely have to manually sculpt away hair on the digital scan first before transferring it to CC4 characters...More
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Submitted by Ascensi

0

Votes
Not Reproducible
When using the view normals dialogue CC4 crashes every time the unify normals function is used...More
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Bug
Submitted by blindman

0

Votes
Active
der Hub sagt ist installiert, lässt sich auch deinstallieren und nicht in CC4 finden.
Ich habe auch keinen Bock den alles neu zu installieren weil das immer Probleme macht.
Da ich alles ordentlich bezahlte habe würde ich gerne wissen was los ist....More
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Submitted by Unknown User

2

Votes
Active
Currently in CC4, a character's eyeball geometry is driven by its skeleton joint. In the Facial Profile, the eight 'Eye Look' expressions (look Up, Down, In, Out) are driven by a combination of bone transforms and mesh deformations for the entire eye area (eyeball, eyelid, eyelash, surrounding...More
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Submitted by seencapone
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