I just updated CC to 4.4 from 4.3. Now when I load a custom pose onto a character I created, and export an OBJ for accessory modeling, it's exporting the models (OBJs and FBXs) with a slight rotation on the Z (see Blender image attached). I've checked the poses in CC4 (Edit Pose) and there...More
Untill a few months ago i was able to import characters from Daz Genesis 9, using 2014 or 2016 bin export. But now doesn't work. Cc4 import only morph but texture, it say : NO COMPATIBLE PROFILE (reverse). So the characters are completelly different. I think is a INI missing files, problem...More
When I click Plugins/Blender Pipeline/Export Character to Blender on the Character Creator 4.5 operation screen, nothing happens. Is this a bug?...More
I bought an equipment pack in the market and am equipping Kevin. This pack contains a lot of clothes, pants and shoes, which can be matched at will. So, I added all the equipment in the pack to the one CC4 project(If I don't process all the equipment in one project, I need a lot of project...More
My character has a base shirt and a vest, both of which can be worn separately. So I first did the skin weighting for the base shirt (I manually fixed areas like armpits and shoulders), and then did the vest. But when doing the skin weighting for the vest, I encountered some problems, that...More
There are parts in some custom characters that are impossible to see/adjust because they are hidden inside. Please update Isolation mode to isolate parts selected so we can work with proper alignment....More
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4! What could be the cause?...More