I recently updated my Reallusion Hub and Character Creator to the current versions. CC4 I updated from v4.54 to 4.62. The work I do uses a specific pipeline with characters utilizing face bones rather than morphs to support some legacy work. This worked in v4.54. In the new version, if you...More
In the current version, the body morphs affected the position of the bones is not applied exactly (as is). Every time I apply the same morph to a neutral character, the position of the bones (and the whole character) unpredictably changes along the Z axis in the range of 1 mm (each time the...More
Untill a few months ago i was able to import characters from Daz Genesis 9, using 2014 or 2016 bin export. But now doesn't work. Cc4 import only morph but texture, it say : NO COMPATIBLE PROFILE (reverse). So the characters are completelly different. I think is a INI missing files, problem...More
All of my characters currently have incorrect and asymmetrical bone positions as of this update. This includes default character models (Neutral CC3+ Avatars, etc.) who have not had any modifications and characters I have previously worked on. I've included examples from the default Neutral...More
Sometimes all Face Expression disappear after converting to game character, random BUG no logic here... restart app and convert again and it may work, or not......More