OBJ meshes with a mtl referring to dds maps can be loaded into CC4.33, but when using them in Headshot 2 meshmode, maps are displayed until refining but disappear when attaching head to body. Deleting the mtl, converting the dds to png or jpg, then dragging them onto the source mesh manually...More
In CC4.33, Color Management Settings, the manual says "Select Box" for using IBL Default Image. This Box does not exist in C4.33, but in Iclone 8,33. See below....More
I found an issue that was not in CC3 versions In cc3 when i was fixing the skin weighs if i select the mesh and make it 1.0 to a specific bone there was no influence from another bones. In cc4 when i do the same steps with the same ratio 1.0 the outcome is always an influence from somewhere...More
An Auto Setup pipeline plugin for Houdini a-la Epic Games' Metahuman plugin for Houdini would be highly appreciated by many CC users especially yours truly. Although I don't have high hopes that this would even be considered, but having seen CC support for many of the major DCC applications...More
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
I have trial CC4 cannot export fbx due to above restriction ,if I buy this trial will I be allowed to export or ig I need this license how do I get it is it the clothes in your trial pack .Early reply appreciated thanks...More
This problem has been since CC 4.2. The problem is that hotkeys work otherwise correct except this one combination. When I press CTRL and then MMB it is same as pushing left mouse button to select. What should happen is zooming. I can make this combination to work, but only if I first press...More