Hello, during the export of my two last characters the CC is crushing. I tried a couple of advice from bug reports but nothing helped. Sending you a link to the latest crush dump. https://drive.google.com/file/d/1cvu9hfzR0GBNj9inRt46I0yJ-Rn-bu9O/view?usp=sharing...More
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved. I remember it was working correctly before and looks like was invalidated with one of the updates. While we are at it, the symmetry selection needs to be enabled here as well. At least...More
This latest build is really unstable. It will crash unexpectedly while CC4 is accessing files or data during normal operation. Example: Adding new skin layer, saving, saving as Character. I'm literally crashing multiple times per session....More
Hello, I'm actually following tutorials to create props imported from external content like Sketchfab, And sometimes the quality of the mesh is not as good as it could be,...More
Replace mesh just doesn't work on facial hair (brows / beards) of any kind. Not just through the blender datalink either, it doesn't work doing it by hand through the menu....More
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/17_Export/Exporting_Mouth_Open_Morph_Data.htm こちらのサイトを参考にし、エクスポートする際に Mouth Open as Morphにチェックを入れました。こちらの画像のようにTarget Tool PresetでUE5にしエクスポートし、UE5でインポートしましたがモーフが全体的に機能しなくなりました。Eye Blinkをいじってもまぶたは下がりません。エクスポートのときに少し設定を変えてみると...More
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
See attached image: When clicking Bake the slider jumps all the way to the top. This can be quite annoing in a fast workflow when in need of clicking Bake more then once on a slider...More