I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work. I also tried to load a genesis...More
If Photoshop is selected as the default editor for textures, when editing a texture with Photoshop not started, it will ask for a license reactivation, as if it were used on a different PC. After inserting the correct Adobe id and password, Photoshop returned an error, as if it couldn't connect...More
1. Prior starting a new project, convert an external character, pose it in A- or T-pose 2. Save the Character in this pose 3. Start a new project...More
I think the texture path settings in CharacterCreator 4 are strange. First, I applied Neutral_F, which comes standard, to the stage. At this point, a dialog called Missing File (s) is displayed, and the texture is displayed as Missing in D: \ Reallusion \ 00Content \ Template \ Character Creator...More
1. Save a DAZ Studio G8 character in FBX format 2. In CC4, click "Transformer/CC3+" then "Advanced" 3. Bake the textures for the character at 4096...More
Q1) CC4 - Crash (Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz 2.21 GHz, 16GB RAM, RTX 3060 Laptop). Q2) Modify > Morph : the contents sometimes disappear even the "Show Sub-item" icon is activated. (using Standard CC3/CC3+ characters). Q3) Smart Gallery : No Auto Updating after purchased items...More
Viewport morphing isn't working correctly for either the morph gizmo or the Headshot sculpt morph tools. Moving the mouse horizontally adjusts the length instead of width/thickness....More
Opening the Appearance Editor for a character activates the Sculpt Morph overlay (see attached image), which makes it impossible to see any changes that are being made. This happens regardless of whether Sculpt Morph overlay is on or off before the Appearance Editor is launched. How much of...More