Hi, In Character Creator 4 => in "edit mesh" => there is "Extract mesh" and "Delete Face", but where is a button to "join", "merge" or "connect" 2 or multiple vertex ? The attached pic : there is 2 vertex that are broken, and I want to merge or join or connect them into 1......More
I'd like to be able to selected an IK chain and reduce strength with a percentage slider. Users should have additional options such as the ability to make the strength global across all the joints in the hierarchy or a falloff starting at the toes and ending at upper arm or clavicle or the...More
Hello, we have already dealt with this in another issue, where they finally recommended I report everything here, so I am just copying the correspondence. Problem is in CC4 and CC8: Hello, in the last update, I noticed a problem with using the camera target on the avatar (shortcut - K)...More
Every time I try to Merge Materials on a Particular Character with custom Clothes meshes, the Program crashes on complete, no matter what settings I use, the restore project also cannot be loaded afterwards....More
Some areas can look very glitchy and to new users they may not trust the process when things don't look right. Having a slider that can allow the users to transition to a t-pose will give them better feedback to help show they're on the right track. Even the most skilled can become frustrated...More
Suddenly today I noticed all assets are not seen in the content panel of Character Creator 4. I uninstalled the software and reinstalled it twice and the results are the same. However, my iClone 8 is running fine. The content panel of iClone 8 is normal as usual. What is happening here? How...More
I don't know why we can't use the bone Gizmo display inside Edit Mesh, it almost seems like a waste for an extremely useful concept. Sometimes with custom characters, bones or the mesh may drift apart from each other. The Bones might be in an ideal location but you want to have the rest of...More
Most of us usually don't sculpt with smooth with wireframe in sculpting programs, it's extremely hard to see smoothness with wireframe render mode. To see smoothness we usually see the normal sculpt mesh and examine with lighting....More