I have been experiencing a lot of issues when using transformer with Genesis 8 figures and CC4. I have saved screenshots that detail what I am experiencing and I will try to explain the issues as best I can. It is worth noting that I am not getting these issues using CC3 and the same FBX...More
Control Rig for UE 5.6 doesn't work properly and has apparently been broken for over a month based on some other posts I've seen. The right hand is broken as well as I think possibly some other aspects of the rig. Here is my post:...More
Issue: In Unreal Engine 5.5, the new Import System with Interchange Plugins causes Morph Targets/Blendshapes for Character Creator (CC) characters to import incorrectly, with an offset or other inaccuracies, and sometimes they are even broken. This issue will be especially noticeable when playing...More
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
When in Edit Mesh Mode deleting faces, CC also seems to remove the diffuse map. Randomly ! One time it deletes faces only , another time it turns parts (diffuse map ??) of the mesh white, pic 3....More
The image below is what I get. I have had cc4 for 2 days. Please fix the problem or I will have stop payment. try this link https://bsky.app/profile/pailcat.bsky.social...More
CC 452 Building Morph Slider Cache on Each Program Start even it says "One time operation" on the Logo while starting the program. CC could start faster if this would not happen on each start. IIRC this did not happen on earlier versions like 433. Screenshot cant be taken because the Text indicating...More
Dear Ladies and Gentlemen Since updating IC8 to 8.5 and CC4 to 4.5, both programs crash when loading hair from my content These hair pieces, which I converted from fiber mesh hair from DAZ Studio, among other things, were no problem loading in the previous versions....More