481 issues found

0

Votes
Active
Devs Please Fix this: custom spring joints work awesome in the head area but not in the body unless they are hand & finger joints.
The secondary and third set of arms are cloned joint hierarchies of the arm joints and they work as expected. This character is intended for the marketplace as...More
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Submitted by Ascensi

0

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Released
Hi there, so I have repeatedly bumped into the same issue when attaching to body from headshot. My mesh in headshot looks like I want it to, but then when it attaches to the body, the eyes go nuts and polys appear and ruin the model. I've had it many times now, and it's not there in my original...More
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Submitted by jaymz.miller

1

Votes
Not Reproducible
Steps to reproduce:
1. Launch CC4
2. Go to Actor section and load "CC3_Base Male.ccAvatar"...More
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Submitted by soareallusi01

1

Votes
Active
Hi, I have a problem with the content manager, after installing the CC4 my content manager is not initializing, I also attached a screenshot, it does not load the content manager....More
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Submitted by mohammadumar099099

1

Votes
Not Reproducible
When creating a head in headshot. I go to modify the body and for some reason when I try and match the skin color it's completely different from the face vs the next area. As a result the entire body is a different color then the skin tones of the face and I don't believe this has been an issue...More
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Submitted by mattpugh702

1

Votes
Not Reproducible
"fbx export failed" even with standard neutral base...More
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Submitted by PEACECITY

0

Votes
Closed
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
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Submitted by that.west.african

0

Votes
Released
Steps:
1. Select CC4 Camila
2. Get alert 'Slider Not found' see attached...More
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Bug
Submitted by oberdoofus

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
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Submitted by Lord Ashes

0

Votes
Released
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096...More
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Submitted by JimDHart
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