Hide the head mesh of a custom Accurig character while in the adjust bones section Then move the eye bones to the correct centre position of the eye meshes Then when you try and turn the head mesh visibility back on, it doesn't appear...More
Hi, I'm trying to get to the Native Morph Slider, as seen in this video here: https://www.youtube.com/watch?v=eW3CKACbo_4&ab_channel=Reallusion It seems that this entire section is missing from my modify panel. The icon for this is in the the bottom left of the Facial Profile Editor, but...More
Hello, The hotfix provided for texture path bug in content manager ( https://drive.google.com/file/d/1ycijcRRYAU71CxFyxebezV1bCyFBruFH/view?usp=share_link ) does not work for me. I have not anything special on my computer (PC / Win10 x64), the computer is on a AD domain and I am admin on...More
I have already report this bug to customer service where they said to let you know about it so I jsut copy paste the issue here which is when I export on T-Pose cc4 can't create fbx file. I have picutre of the workin and non workin export settings too. I tested default characters that comes...More
Steps to reproduce the problem: 1. Import a non-standard FBX character as a Prop (Drag and drop into CC4 Viewer) 2. Select File/Export/FBX/All (Character/Prop/Camera)...More
Whenever I add skin details onto my character from the Content tab, it activates the Headshot Sculpt Morph (Which, I cannot get to work as I do not have the 1000+ morphs in my Smart Content Browser for some reason). Here is a video of what happens https://www.youtube.com/watch?v=494lBpYep0k...More
Following a thread in Reallusion support, it has been suggested that we post the following query here to the Feedback tracker as well: We've been trying to figure out an issue regarding animations and blendshapes coming from a CC4 character into Unity. We cannot use blendshapes while an animation...More