991 issues found

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Issue:
In Unreal Engine 5.5, the new Import System with Interchange Plugins causes Morph Targets/Blendshapes for Character Creator (CC) characters to import incorrectly, with an offset or other inaccuracies, and sometimes they are even broken. This issue will be especially noticeable when playing...More
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Submitted by Orisen

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Look the two images below. The second one is what the character looks like in cc4. The second image is after I have created the fbx file using cc4. No morph(smile). Using 4.53.
unreal engine ue55. A 3d person shooter game....More
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Submitted by dthomas123490

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Hi,
For the past couple of weeks, the Auto Setup script has not been working correctly in both 3ds Max 2023 and 2025. It consistently freezes at 40% during the process and fails to complete. Additionally, it generates strange textures with numeric labels instead of the actual textures. I did...More
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Submitted by TVA

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The problem I am currently having using Character Creator4, is that I started this character in CC3 using Zbrush pose link, I updated to CC4 on a different computer with out Zbrush on it, and now I am trying to realign my mesh after broken parity, I have done my best to realign the fbx assets...More
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Submitted by jadedyolk

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Hi there!
I've just watched an official Reallusion video about draping Marvelous Design clothing on CC characters, for use in iClone. The video suggests at 00:46 that before export, it's a good idea to remove the arms from the character so that they don't interfere with the cloth draping....More
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Submitted by versluis2000

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just wondering now that CC5 is imminent, is there any chance or have you implemented creating morphing sliders for imported creature characters, would it be possible to do so please 🙏?...More
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Submitted by Siverse

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ı cant add clothes with fbx file I always have to upload them as accessories and the clothes dont fit on the skeleton please help me emergency I need to this system...More
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Bug
Submitted by nidalharnuboglu659

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avatar. character. for face make up all product ıt was deleted...More
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Bug
Submitted by nidalharnuboglu659

0

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Closed
Hello, when activating the "Edit Mesh" or "Skin Weights" function, the subdivision is reset, which is why the objects become low-poly. After that, the "smooth mesh" item disappears. This happens in any projects....More
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Submitted by mxmod2016

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In order to replace DAZ (which I would like to do), I really need support for 2 (or more) characters. Maybe you could "freeze" the first character, while the user works on the second--?
CC4 is a very good but expensive product. This added feature would go a long way to making it and its assets...More
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Submitted by kevphil