670 issues found

0

Votes
Not a Bug
Hello,
When starting a new project with previously having created a char in mesh mode, the Head to Mesh window still contains the old Mesh. I think this should be empty , not shure if this intended. You can go through the whole mesh process including attaching it to a body again , even you...More
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Submitted by K_Digital

0

Votes
Released
After selecting the materials for the teeth, tongue, and eyes for merging(merging materials will not change the model)
The morph slider at the corresponding position will be lost
This issue did not occur in the previous version...More
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Submitted by wubo_078042

0

Votes
Released
When exporting an FBX for Unity where "Export Mesh and Motion Individually" is chosen, the animations in the _Motion.fbx file won't contain any blend shapes.
This is easy to reproduce on a stock character. Here are the steps:
- New CC4 project, add the CC4 Kevin to scene....More
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Submitted by dan.goyette

0

Votes
Assigned
Hello, I have just purchased Headshot 2. The Hub auto Updated CC4.x to CC4.31 , then installed Headshot 2. Headshot 1 is also still available, which i find great, but i discovered some serious bugs.
Headshot 1.01.0927.1 , CC4.31
CTRL+V does not work properly, works only randomly sometimes...More
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Submitted by K_Digital

0

Votes
Released
Hello,
apparently after the last update, I just noticed a bug with the iray plugin. I have updated both CC4 and Iray plugin.
When you create an iray preview render and click on the save icon, the next window shows "BUG", there is a predefined save in the wrong *.iMtPlus format and this format...More
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Submitted by ReMark3Dcz

0

Votes
Active
I own Skin-Gen Premium for Character Creator 3, and it is said on the forums by an admin that upgrading to CC4 would allow updates to plugins for free, and this was specifically in regards to someone commenting on this problem RE: Skin-Gen Premium. I cannot get Skin-Gen Premium to update to...More
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Submitted by tonyrivera018

0

Votes
Active
Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

0

Votes
Active
Hi,
I have a problem using the SkinGen tools. We use Character Creator v4.3. I can't choose any tool from the tools in Content Manager. We have the Reallusion Hub plugin activated. The character on which we use SkinGen Tools is a CC3+ Character. And in the Modify window in the Appearance section...More
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Submitted by PerunCreative

0

Votes
Active
When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
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  •  99
Submitted by lightspinners

0

Votes
Active
Hi
I would like to suggest some tweaks for exporting to Blender:
1) conform the bones to Blender's rigify without unuseful extra bones in arms and legs;...More
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Submitted by blenderhighschool
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