991 issues found

1

Votes
Active
Hi,
I love iClone for Characters - and wanted to see if you think it would be a good idea to provide CC as a plugin in Unreal for developers to use as an Avatar creation tool. We are building an app in UE5, and want players to customize avatars. There is no solution in the market that enables...More
  •  0
  •  572
Submitted by mohit_810276

1

Votes
Not Reproducible
I have Substance Painter installed on my machine and Character Creator 4 does not seem to recognize it. Button is grayed out. I reinstalled both programs and still see the same issue....More
  •  1
  •  996
Submitted by me_356531

1

Votes
Active
With the new standard blendshapes, the morph to close the eyes does not completely close them when the eyes look up (so when the eye-look-up morphs are active). This is really noticeable in closeups whenever a character that is looking up blinks, it would be great if that could be fixed.
This...More
  •  4
  •  1224
Submitted by tamulur

1

Votes
Active
Example:
Steps to reproduce this error:
Launch Character Creator...More
  •  0
  •  506
Bug
Submitted by jovihengzh

1

Votes
Active
For fast iteration, have a scrollable part list of common Human, animal and creature bone configurations. These parts would be all normal CC bones but more than one of the same templates would designate the character a "Multi-Ped Hybrid HIK Character" etc
Some hand templates with finger joint...More
  •  2
  •  1302
Submitted by Ascensi

1

Votes
Active
Vertex assignment is like glue/weight painting - CC4/iC8 has cloth tracking and can be used to temporary glue your character's face vertex positions of from a preset you make identifying and covering the face area; lips, eyes etc so the points gets matched on another character's eyes, lips...More

1

Votes
Active
I would like to be able to create non-human hands and feet, as well as non-human attributes including wings, and horns. Every hand is 5 digits and a thumb. We see Andorians on Star Trek that have head mounted appendages that move. We have Ahsoka Tano in StarWars that has unique head appendages...More
  •  1
  •  695
Submitted by phuhque

1

Votes
Active
(Essential for getting complex characters weight painted quickly that have duplicated joints) I have duplicated hands & arms but we should be able to paste the joint weights as the same.to a new area on the existing body that exists as duplicate joints without effecting the same verts where...More
  •  3
  •  758
Submitted by Ascensi

1

Votes
Not Reproducible
When I export through Omniverse Connector cc4 crashes about 15% into either export or send to server and you have to restart cc4
I have taken the same file exported to IC8 and then sent it through IC8 omniverse plugin to omniverse with no problem.
Thanks...More
  •  1
  •  609
Submitted by richod333

1

Votes
Active
If you are going to ask us to place suggestions and stuff in feedback tracker, it would be helpful to know its being viewed and taken into consideration by the development team at reallusion, so that we not just writing into the wind on wishful suggestions.
bodyshot: just like headshot but...More
  •  0
  •  751
Submitted by bellabypaul