575 issues found

0

Votes
Fix In Review
Steps to reproduce the issue
1. Open any cc4 avatar
2. Select their and press CC GoZ Pluss...More
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  •  1113
Submitted by isaicortes3d

0

Votes
Released
The Unreal 5.4 C++ project with RLPlugin(Auto Setup 1.35 For Unreal 5.4) added compiles with a large number of errors and points to RLPlugin.Build.cs.
I tried to re-execute "Character_Creator_and_iClone_Auto_Setup_135_for_Unreal.exe" to make sure the file has not been modified. It turns out...More
  •  0
  •  704
Submitted by 33201037

0

Votes
Active
I understand this not to be a bug but rather, just an oversite. I'm creating gigantic characters that need to be scaled approximately 1500. I've successfully scaled my characters by morphing the character by 500 then in iClone adding an additional 1000.
When I've scaled the character, I've...More
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  •  368
Submitted by Ascensi

0

Votes
Closed
I have message "failed to open the file" for each commands...More
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  •  397
Bug
Submitted by guy launay

0

Votes
Closed
https://youtu.be/m1KPZ9rHhqs
https://youtu.be/ol6bVobuMfc...More
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Submitted by blackant

0

Votes
Assigned
Create a character with hairs and clothes.
Modify strand colors
Modify Cloth difuse colors...More
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  •  363
Submitted by blackant

0

Votes
Not a Bug
Trying to export a head for metahuman shows all 4k source textures and only allows medium export and says you need 4k textures for high....More
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  •  323
Bug
Submitted by bad_character

0

Votes
Closed
I only updated CC4 and it stopped working (sending files to Zbrush.
I've tried removing facetool folder and file from the ZPlugins64 and uninstalled face tools from the Hub to then reinstall to reset everything but it changed nothing.
I am reluctant to post here any more for bugs as I've stated...More
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  •  806
Submitted by Ascensi

0

Votes
Assigned
- Create a Neutral character or any
- replace eyes and teeth with Game version 1 UV
- Optimize the character to game version...More
  •  0
  •  338
Submitted by blackant

0

Votes
Active
Hello, i have discovered when importing OBJ with or without Metallic/Roughness maps , both are not editable. Only when replacing them, export the imported obj and re-import it or deleting the maps (DEL) , then Undo with STRG+Z makes them editable.
I asume this must be a bug. Please refer...More
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  •  317
Submitted by K_Digital
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