991 issues found

1

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Hi when i tried reinstall headshot a popup came. It was saying that the system has found headshot in the system . How do i remove that?...More
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Submitted by sidharthsaseendranp

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* Finally you have the ability to generate displacement maps from normal maps, yes, I've also tested SkinGen and the maps work correctly!!!
However.. we need the displacement maps converted from the normals of the other body parts to be able to sculpt and blend a whole character!! -right...More
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Submitted by Ascensi

1

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Active
I am getting the exact issue described here: https://www.reallusion.com/FeedBackTracker/Issue/Can-not-klick-target-tool-preset-or-FBX-options-while-exporting-as-fbx
I can no longer Export to Unity, or to anything other than Maya because it only allows the default setting here.
There is no...More
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Submitted by drew_927096

1

Votes
Assigned
Twenty years ago I was creating skeletons with extra Clavicle bones between the base spine root joint and the shoulder to account for more realistic character deformation of the shoulders. Once the shoulder rotates up, the clavicle should be adjustable independently to get a natural deformation...More
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Submitted by garyoliverio1

1

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Active
Currently, if you import a prop (Create -> Prop) from an FBX file, CC4 will bring in the BaseColor and Normal maps if they are present in the corresponding .fbm directory. However, other common textures, such as Metallic and Roughness, are not imported.
It seems it should be fairly simple...More
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Submitted by dan.goyette

1

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We're rigging and animating about a dozen custom characters through Character Creator and iClone at the studio I work at, and I've grown pretty fond of the Facial Profile Editor and how quick and easy it is to update and create blendshapes in a variety of programs. However, I can tell there...More
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Submitted by ken_741248

1

Votes
Not Reproducible
Hey,
so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More
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Submitted by spaehling

1

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Active
The Modify->"Merge Material(UV)" option is great and works really well for a lot of things. I use it to merge all of my cloth material together before export. I'm not an expert but the results have been much better than all my attempts to do something similar with external software.
The...More
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Submitted by micahpharoh

1

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Active
Hello, the CC4 manual is outdated and can give no help on eg: "aging" a characters face.
Skin Gen Premium is installed.
The following may be a bug or should be properly explained for CC4 in the manual....More
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Submitted by K_Digital

1

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Active
If you try to close CC4 while there are unsaved changes in your project, you'll encounter the following dialog:
The current project will be discarded. Would you like to save? Cancel &Yes &No
If you choose "Yes", then instead of saving the current project, it will open the Save...More
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Submitted by dan.goyette