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So, I've added a wrinkle map (Deep_Bulky from the paid pack) to my character, edited a few settings in the wrinkle editor, and it works fine in animation mode in CC4 for a couple frames, but then it gets weird. See picture. Also renders weird, and then it stays weird until I deactivate the...More
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Submitted by 3DChick

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Hello,
I have a question, I don't know if this is a bug or a change that seems to me to be completely unnecessary and more useful for fast work in REallusion programs.
In CC3/IC7 when I need to rename for example the name of an avatar or any other item, - it is enough to double-click the...More
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Submitted by ReMark3Dcz

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I have a question, I can't find a solution.
I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution.
When I open them in Character Creator 4.2, the program...More
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Submitted by ReMark3Dcz

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Hello, we have already dealt with this in another issue, where they finally recommended I report everything here, so I am just copying the correspondence. Problem is in CC4 and CC8:
Hello,
in the last update, I noticed a problem with using the camera target on the avatar (shortcut - K)...More
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Submitted by ReMark3Dcz

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https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/09_Transformer/Importing-HD-DAZ-Characters.htm
Following this page, something is wrong. In step 2 the UVs are not matched up properly on the exported object file. There are no settings in blender, daz or cc4 that have had any...More
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Submitted by evilgremlingames

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Adjustments made in materials using the Digital Human Eye shader are lost when exporting to FBX from both Character Creator 4 and iClone 8.
STR:
- create / import a character in character Creator 4 (I used CC4 Kevin.ccAvatar from the Characters pack for this test)...More
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Submitted by vtoddw

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I have CC3 and CC4 on the same computer.
If I try to use the old version hairs on CC4, the weight maps are disappeared.
If I do the same job on CC3, it works well....More
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Submitted by Elyssa

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Is there an updated version of the instructionsfor preparing Character Creator models and accessories for upload to the store? The Wiki pages I was directed to from Reallusion's website were posted in 2017 and 2021, both of which have references to outdated packs and content. I'm looking for...More
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Submitted by sine_nomine

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I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics.
I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
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Submitted by brainsguy

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Please. Add "Lock position" option when loading Accurig Data file. At this moment accurig always use the bounding box to place the loaded accurig data. This behaviour is really bad in production. Look at the picture called "Old_Vs_NewCharacter". There is only minor variation in shape...More
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Submitted by JTR1
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