302 issues found

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Dear
It would be very useful if it was possible to render animation (at least from packages) when using Character Creator.
Please consider this....More
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Submitted by Raph_Moreira

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Not Reproducible
Example : tutorial Character Creator 4 Tutorial - Getting Started with Character Creator 4
Steps to produce:
1) select hair...More
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Submitted by looninho

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Please add the ability to be able to multi select bones to activate them as spring bones all at once instead of one by one....More
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Submitted by ahingel

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I've edited my base character with extra bones to be dedicated and labeled "spring joints" I show the result of movement in the attached video by adding joints in key locations.
I further recommend you allow batch import of joints built into the character identified as "SpringJoint" with...More
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Submitted by Ascensi

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Not Reproducible
The program does not display 3d models...More
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Submitted by uriq50

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It can be hard editing weights with the weight painter especially if you don't have your reference/skin textures showing.. they can often help/remind users where the limits of hard and soft should be - texture borders....More
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Submitted by Ascensi

1

Votes
Not Reproducible
I have Substance Painter installed on my machine and Character Creator 4 does not seem to recognize it. Button is grayed out. I reinstalled both programs and still see the same issue....More
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Submitted by me_356531

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I have a big issue with this. When you've lined up your camera angles just right for weight painting such as 8inside the mouth for example but after you realize you need to scale a bone from that perspective and open up proportions, it takes you out of your ideal view that took you a long time...More
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Submitted by Ascensi

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After importing a DAZ character, the eyes and teeth will show in the full figure view (F key) but disappear in the head view (J Key).
The head appears correctly after I save and reload the figure....More
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Bug
Submitted by animatedbeing

0

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CC4 needs to include soft body physics as the models are too rigid and not lifelike enough...More
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Submitted by freddiewhyalla
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