362 issues found

0

Votes
Released
Hello, i think this is a bug.
Step 1- Freshly Start CC4,23 , Open a project, click Modify->Edit Facial , bring headshot panel into foreground, note expected look of character, note headshot setting
Step 2- Now click on Headshot, activate Sculpt Morph, and deactivate it, click Modify->Edit...More
  •  0
  •  132
Submitted by K_Digital

0

Votes
Not Reproducible
your Packager does not push the package to the marketplace....More
  •  1
  •  158
Submitted by Archimed Production

0

Votes
Not a Bug
Idk why it's not creating an FBX key, but i haven't been able to reimport my characters from blender to continue editting them in CC4....More
  •  1
  •  252
Submitted by chadslem

0

Votes
Released
I've been experimenting with different Export settings trying to get the bulk of the 100+ Digital Soul facial expressions into Unity 3D.
Through my couple hours of testing I found that only when using the "Current Animation" selection of the Export FBX settings was I able to import the facial...More
  •  0
  •  194
Submitted by halfdorkstudios

0

Votes
Closed
I am up to date with the latest version of all Reallusion products. I've been having issues with morph sliders not showing up. Uninstalling and re-installing do not seem to help. The asset folders point to the same place but I get nothing. Template>Reallusion Templates>
Is there a fix for...More
  •  1
  •  178
Submitted by Alolu

0

Votes
Assigned
Headshot 1
Hello, when using shift + q in the image matching tool the image always snaps back to 100% no matter what the Zoom says.
Example:...More
  •  1
  •  170
Submitted by K_Digital

0

Votes
Not Reproducible
After using Headshot1.0 to add a head to a cc3+ body, the command to send to Iclone seems to work, but Iclone says "failed to load file". I have tried various bodies, all cc3 or cc3+ but nothing seems to work.
I have also tried to save the figure as an iAvatar. But iclone 8 will not import...More
  •  4
  •  619
Submitted by waynewiz16

0

Votes
Released
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity.
To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
  •  0
  •  138
Submitted by dan.goyette

0

Votes
Released
Created a head for export to unreal 5.2 made meta human with mesh to meta then tried to apply cc textures after loading them in in the beginning and trying to apply them no option for cc to apply texture. Worked in 5.1.1 but not 5.2 unreal engine....More
  •  1
  •  199
Submitted by thisbrycekadendavis

0

Votes
Not Reproducible
Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset or FBX options"...More
  •  1
  •  113
Submitted by hankh
1 ... 12131415 16 17181920 ... 37