1073 issues found

0

Votes
Not a Bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
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Submitted by edorseey03

1

Votes
Active
I've recently been trying to figure out the best Daz --> CC3 pipeline, and have had a bit of a bumpy ride.
I just got the .INI to sort of work, but have some feedback to the lack in resources;
- It would be nice if you wrote that the filetype needs to be included at the end of the name...More
  •  0
  •  915
Submitted by Attensi AS

0

Votes
Active
When exporting a character with merged texture sets, it is always Diff, Norm, and Spec. It'd be nice to have a roughness/metallic choice instead, for working with PBR-textures....More
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  •  854
Submitted by Attensi AS

0

Votes
Closed
Hey guys
Just purchased the next tier up after getting a previous version refunded, now I am content. I have attacked RLDownloaderMgr.log and RLLauncher.log as well as a screen shot of the error
Thank you...More
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  •  2026
Submitted by Markom3D

3

Votes
Active
As Daz operates with a lot of different maps and textures, it would be nice to add those to CC3 without having to import a new character each time. The problem now, is that the texture is automatically mapped to the CC3 UV-set (which is awesome), but it would be nice to have a "skin mapping...More
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Submitted by Attensi AS

0

Votes
Not a Bug
Using Beta 2 version of the import script, Unity v2018.4.0f1 LTS, Character Creator Pipeline v3.05, iClone 7 Pipeline v7.41 I am able to apply Reallusion animations to my model, collect the clip and export it as an iMotion file which I can then add as a custom animation in Character Creator...More
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  •  911
Submitted by glugsolro

3

Votes
Active
Please add a feature to character creator that allows us to embed all textures in the character we're working on.
I know you can do it on a per material/per texture basis, but on a complicated character that is a tedious task
and it's too easy to forget one....More
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  •  859
Submitted by e1_scheer

3

Votes
Active
When working with Daz clothing, a piece of clothing can easily have 9-15 materials, many sharing the same texture sets. It would be really nice to be able to both combine materials with the same name (instead of just linking), but also make an atlas similarly to the remesher....More
  •  0
  •  853
Submitted by Attensi AS

0

Votes
Closed
Some customers are having issues with content i made and are getting failed to load errors.
https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
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  •  786
Submitted by Dorothy Jean

0

Votes
Not a Bug
Hello, I have a problem with Zbrush GoZ export to Character Creator 3 . The problem appears when export my character with Split Body Parts . I edit character mesh in Zbrush but when i use GoZ to Character Creator 3 the model does not update only create new gray model . I checked procedure...More
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Submitted by ipro