Im still having this same issue i tried what was suggested but it didnt work, won't let me reply to original post. https://www.reallusion.com/FeedBackTracker/Issue/Daz3D-hair-imports...More
According to the CC3 manual, it should be possible to convert from CC1 avatars to CC3 avatars. The expected result would be a pure quad CC3 mesh (as shown in the first attached image); however, the actual result is a very dense triangulated mesh. To reproduce this bug: 1) Load a CC1 base avatar...More
It would totally awesome if you could add the ability to open CC with some basic options such as CharacterCreator.exe --import-fbx=avatar.fbx --import-fbxkey=avatar.fbxkey It would make life easier for content developers and could be integrated into externals 3D creations apps/addons such...More
I'm running into a issue where when I double click Character Creator 3, it immediately crashes on startup, not even getting past the splash screen. I uninstalled and then re-installed. Still the same problem. Any help would be great, thanks....More
I've currently begun to work with Unity 2019, and found out that there isn't a slot for roughness anymore. Instead, you use a smoothness map (inverted roughness) in the alpha channel of the metallic or albeido map. Having an option to automatically do this at export would be great, as it...More
I've seen this issue happen with Unity(longstanding issue), but I guess I've never actually tried it in UE4 before now. I'm using a custom DAZ transformed character, for the record. Whenever I manipulate the morphs for the mouth inside the UE4 editor (4.21), the teeth do not follow the mouth...More